
SLIMEMAN 3D
A downloadable game for Windows and Android
A little slime. BIG COMBOS.
What's SLIMEMAN 3D?
Jump, slide, squish and chain movement into combos (while getting glazed by an indian guy) in a colourful, Mario64-inspired 3D platformer.
Why make this?
I love 2D and 3D platformers, my favorite is Rayman 3!
I made the first prototype in 2 days and had fun playing it.
What's playable?
This third playable prototype includes the tutorial and two more levels, collectibles, scores and a shop with body and outline skins.
I’m especially looking for feedback on movement, controls, mapdesign and how the game feels.
Controls?
Supports keyboard/mouse, controller and touch controls.
Find the controls in Options.
(There also is a MOVELIST.txt explaining every move!)
Found a bug or have a suggestion?
Join the Discord.
Artwork by me. Music and sound effects by me and credited contributors. Announcer voices were generated with TTSMaker.
| Updated | 7 days ago |
| Published | 14 days ago |
| Status | Prototype |
| Platforms | Windows, Android |
| Author | ziffware |
| Genre | Platformer, Adventure |
| Made with | Aseprite, Godot |
| Tags | 3D, combos, Pixel Art, PSX (PlayStation), Retro, Singleplayer, Slime, Speedrun |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Touchscreen, Smartphone, Playstation controller |
| AI Disclosure | AI Assisted, Sounds |
Download
Click download now to get access to the following files:
Development log
- SLIMEMAN 3D - 0.1.2 UPDATE9 days ago
- SLIMEMAN 3D - 0.1.1 UPDATE12 days ago







Comments
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10/10. I really love the artstyle, this game is very creative also! I've never seen a game like this. this would be a amazing mobile game also if you will ever do that.
THANK U SO MUCH BRO ! appreciate it a lot ! ill look into how hard it would be to make it work on Android/iOS !
btw i think that this is a bug idk, so when i enter the game the game screen is always very small. and there are very big black borders and fullscreen doesnt work
thank u for reporting the bug ! i hope i fixed it with the newest update (0.1.1) !!!